Generate a Hex Grid
Create a hexagonal tilemap. Runs entirely in your browser, so your data never leaves your device.
Output
The result appears here as you type.
How to use Generate a Hex Grid
- 1. Choose Rows and Columns. No input is needed; set Rows and Columns to size the tilemap. A handful of each makes a quick illustration, while larger counts produce a full playing field or level-design canvas.
- 2. Review the rendered grid. The hexagons appear as a rendered tilemap in the output pane, with alternating columns offset the way honeycomb layouts require. Adjust the counts and watch the grid reflow until the proportions look right.
- 3. Save or screenshot the tilemap. When the grid matches what you need, save the rendered result or screenshot it for your document, board game draft or level sketch. Regenerating with the same settings reproduces an identical layout.
When to use Generate a Hex Grid
Generate a Hex Grid draws a hexagonal tilemap at whatever row and column counts you choose. Hex grids underpin strategy board games, wargame maps and certain pathfinding demos, and drawing one by hand or in a vector editor is tedious. This generator gives you a clean, evenly spaced grid in seconds.
- Prototyping a board game map. You are playtesting a tile-placement game and need fresh empty boards every session. Generate a grid at your board's dimensions, print it, and let players scribble terrain directly onto the hexes.
- Illustrating hex-based pathfinding. A blog post about A* on hexagonal maps needs a neutral background grid to annotate. Rendering one here saves fiddling with SVG coordinates and offset math in a drawing application.
- Sketching game level layouts. Before committing tiles in a game engine like Godot or Unity, roughing out encounter zones on a plain hex grid helps the team argue about spacing without touching editor scenes.
- Making worksheet backgrounds. Teachers building geometry or chemistry handouts, think benzene rings and tessellation exercises, can generate a grid sized to the page and drop it behind the worksheet content.
Examples
Hexagonal tilemap
About the Generate a Hex Grid tool
Generate a Hex Grid does its work locally, right in the browser. Create a hexagonal tilemap. There is no upload step, no queue and no account, and your data never travels over the network.
It belongs to the Hex Tools collection on EditSafely, a set of 108 small, focused Hex utilities that share the same instant, private workspace.
You can shape the output with 2 settings, including Rows and Columns, and the result refreshes the moment you change one. A worked example further down the page shows exactly what the tool produces for a real input.
Running locally also makes the tool fast and dependable: results appear as you type or drop a file, there is no server outage that can take it down mid-task, and confidential data can be processed without a second thought.
Frequently asked questions
Is Generate a Hex Grid free to use?
Yes, it is completely free. All 2,658 tools on EditSafely work without an account, a subscription or usage limits.
Does the generator send anything to a server?
Everything happens locally. Your browser downloads the tool's code once, then does all the processing itself; nothing you enter is transmitted, stored or logged. You can even go offline after the page loads and it will still work.
How do I get a different result?
Run the generator again. Each run is computed fresh on your device, and any options you change are applied to the next result immediately.
Do I need to sign up or install anything?
No. The tool works in any modern browser on desktop, tablet or phone. There is no account to create, no extension to add and no software to install.
Can I save what the tool produces?
Yes. Use the download or copy controls in the output panel to keep the rendered result once it looks the way you want.